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View Resource Negotiating the In-Between: Space, Body and the Condition of the Virtual

As an artist working in the field of virtual reality, I explore dynamically emergent environments with immersive, interactive display systems, which enable me to produce performative realities in which the boundaries between the Self and the (alleged) Other become liquid. This paper addresses the representational issues and performative aspects of virtuality and, through discussion of two of my...

View Resource How to use USB without knowing USB

USB is now a mature technology yet many people are not using it since they perceive it as "too complicated." To date, all USB books and most USB technical articles have presented USB as a "technical wonder" and the reader is flooded with details such as packet types and descriptor parsing. Not surprisingly, many people who could take advantage of USB are holding back. This paper treats USB as a...

View Resource The Basics of RFID Technology

There are many different types of radio frequency identification technology. This article explains the difference between active and passive tags and between low-, high- and ultra-high frequency systems. The focus is on inventory management and control systems. I like the format of this article because it has links to terms that may not be familar such as inductive coupling. Best suited for a...

View Resource The Job Market Is Strong In Our Data-Driven World

The ATETV project delivers web-based videos to connect students to careers in advanced technology. In this episode of ATETV, rapid manufacturing, information technology and biomanufacturing are discussed. Such advanced technology programs are available at community colleges, and provide students with hands-on experience in a laboratory setting that prepares them for working in an industrial...

View Resource Simulation and Game Development; Geospatial Technologies; Civil Engineering

The ATETV project delivers web-based videos to connect students to careers in advanced technology. This episode of ATETV examines simulation and game development, geospatial technologies, and civil engineering. The video can be viewed whole or in three segments: "From Playing Games to Making Them," "Introducing High School Students to Geospatial Technologies," and "Civil Engineering." The...

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