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Title: Frankenstein200
Publisher: Arizona Board of Regents
Description: Readers who enjoy immersive story experiences, as well as fans of Mary Shelley's 1818 novel Frankenstein, may want to check out Frankenstein200, an alternate reality game "designed to inspire deeper engagement with STEM topics and promote the development of 21st century skills related to creative collaboration and critical thinking." Developed as part of Arizona State University's Frankenstein Bicentennial Project, Frankenstein200 offers a compelling interactive digital narrative that sets a modern-day retelling of Frankenstein in the fictional Laboratory for Innovation and Fantastic Explorations (LIFE) and "imagines what might happen if a character named Dr. Tori Frankenstein picked up where her ancestor Victor left off." The experience incorporates videos, puzzles, hands-on activities, and more. While Frankenstein200 was designed primarily with kids from ages 10-14 in mind, older audiences may also find it entertaining and educational. Those interested in experiencing the digital narrative, which takes place in real-time over approximately 30 days, may do so via free email registration, while the hands-on activities (which are also incorporated into the narrative) can be accessed in the Workshops section with no registration required. Parents and guardians of younger participants should also check out the FAQ and the Parent Guide.
LC Classification: Science -- Science (General) -- Study and teaching
GEM Subject: Science -- Technology
Audience: Educator
Learner
Education Level: High School
Middle School
Elementary School
Language: English
Access Rights: Free access
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Source Type: Internet Scout
Source: Scout Archives
Full Record Views: 2
Resource URL Clicks: -1
Cumulative Rating: NOT YET RATED
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