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Searched for: GEM Subject is Arts -- Visual arts
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Flow is a subtle but important feature of virtual worlds design. Flow or blockage of flow belongs to the aesthetic dimension of online virtual worlds. The study of flow goes beyond the usual dichotomies of user/tool,...
As an artist working in the field of virtual reality, I explore dynamically emergent environments with immersive, interactive display systems, which enable me to produce performative realities in which the boundaries...
Blender art is that which is created by using Blender, a free 3D "creation suite". In other words, it's a graphics animation and video production program. The titles of some of the issues of BlenderArt magazine give a...
Over the course of the twentieth century, art evolved in the direction of according more and more importance to interactivity, performance, installation and the participation of the public. The emergence of an...
This website, authored by Stephen W. Crown of the University of Texas-Pan American, is the 1999 recipient of Premier Award for Excellence in Engineering Education Courseware. It includes a course syllabus for an...
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