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Searched for: Publisher is Trinity College (Dublin, Ireland)
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As an artist working in the field of virtual reality, I explore dynamically emergent environments with immersive, interactive display systems, which enable me to produce performative realities in which the boundaries...
Over the course of the twentieth century, art evolved in the direction of according more and more importance to interactivity, performance, installation and the participation of the public. The emergence of an...
Flow is a subtle but important feature of virtual worlds design. Flow or blockage of flow belongs to the aesthetic dimension of online virtual worlds. The study of flow goes beyond the usual dichotomies of user/tool,...
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